"As a hungry shark, you're on a quest to eat all the food in town without getting caught in this fast-paced game of hide-and-seek."
Available on itch.io: https://98ahni.itch.io/megalonom
Megalonom is the eighth game project created by students at The Game Assembly over 8 weeks. The game was made with the in-house engine "Volt".
Contributions: I was responsible for our UI design as well as modeling and texturing power-ups and food assets.