“Follow the journey of Little Crimson, as she travels through an every-twisting, puzzling forest.”
Little Crimson is the second game project I participated in creating at The Game Assembly. The game is a puzzle game designed for mobile devices and developed using Unity. The project lasted for 6 weeks half-time, with a group of 14 people in total.
Contributions: I was responsible for creating some of the environmental assets and collectible items, as well as designing the user interface (UI).