Divinator

Some of the UI I created for the game.

Some of the UI I created for the game.

“Assume the role of a dark priestess and slay the creatures of hell with powerful arcane magic.”

Divinator is the third game project I have participated in creating at The Game Assembly. The game is a shoot 'em up made with the in-house engine TGA2D. The project spanned 8 weeks half-time, with a group of 14 people in total.

Contributions: I was responsible for designing the user interface (UI), creating some of the initial enemy designs and concepts, as well as creating the backgrounds.