UI options for the Blade Pattern and Habaki close-up shot.
Showcase of the available metal options.
Color picker showcase
Saya option showcase.

For this project, I wanted to create a functional color picker. I followed a tutorial from "CodeLikeMe" to achieve this result. The tutorial can be found at https://youtu.be/GOrWLWvdhzw.
Variety showcase.
After being inspired by, and having recently played, "Ghost of Tsushima" I got the idea to create a modular katana set that could be customized through a UI. Although I faced challenges while creating the UI functionality for the demonstration, I did not let that hinder me from showcasing everything I wanted to show. Especially after spending a lot of time and effort making all the modular pieces and textures for the demonstration. I would say this project was equally challenging as it was fun and rewarding, as I learned a lot during the process. This project spanned five weeks in total half-time.