Spite - Reckoning of Hunger

“The annual ritual has gone awry. A lone monk must now use their powers and cleanse the land from hungry ghosts.”

Spite: Reckoning of Hunger is the sixth game project I took part in creating at The Game Assembly. The game is a hack 'n' slash based on Diablo 3 and made with our group's own engine. The project spanned 14 weeks half-time.

Contributions: I was responsible for modeling the main character, as well as creating the UI and some environmental props.